RL78/G1A CHAPTER 25 FLASH MEMORY
25.6.1 Self-programming procedure
The following figure illustrates a flow for rewriting the code flash memory by using a flash self-programming library.
Figure 25-8. Flow of Self-Programming (Rewriting Flash Memory)
Initialize flash environment
Code flash memory control start
Flash shield window setting
Erase
Write
Flash information getting
Close flash environment
End
Flash information setting
Verify
• Inhibit access to flash memory
•
Inhibit shifting STOP mode
•
Inhibit clock stop
R01UH0305EJ0200 Rev.2.00 816
Jul 04, 2013