MERLIN LEGEND Communications System Release 6.0
System Programming
555-660-111
Issue 1
February 1998
Programming Basics
Page 1-9System Programming Console
1
Figure 1–3. Console Overlay
When programming lines/trunks, you can select a block of 20 lines/trunks as
shown on the screen below, and toggle the green or red LED associated with
each line button on the console to program each line/trunk. The bottom line of
numbers next to each line button on the console overlay represents the twenty
lines/trunks associated with each line button. See Figure 1–3
above.
Figure 1–4. Selecting a Block of Lines/Trunks
For a single line, go to
Single Line Procedure.
For a block of lines, go to
Block Procedure.
G
5 25 45 65
K
4 24 44 64
O
3 23 43 63
S
2 22 42 62
W
1 21 41 61
1O 30 50 70
H
9 29 49 69
L
8 28 48 68
P
7 27 47 67
T
6 26 46 66
X
I
15 35 55 75
M
14 34 54 74
Q
13 33 53 73
U
12 32 52 72
Y
11 31 51 71
20 40 60 80
J
19 39 59 79
N
18 38 58 78
R
17 37 57 77
V
16 36 56 76
Z
Top Sys Prog
Stop/Drop Entry
Pause
Switchhook Flash
5/25
4/24
3/23
2/22
1/21
10 / 30
9/29
8/28
7/27
6/26
15 20
14 / 34 19
13 / 33 18
12 / 32
17
11 / 31 16
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