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RL78/G1A CHAPTER 25 FLASH MEMORY
25.6.1 Self-programming procedure
The following figure illustrates a flow for rewriting the code flash memory by using a flash self-programming library.
Figure 25-8. Flow of Self-Programming (Rewriting Flash Memory)
Initialize flash environment
Code flash memory control start
Flash shield window setting
Erase
Write
Flash information getting
Close flash environment
End
Flash information setting
Verify
Inhibit access to flash memory
Inhibit shifting STOP mode
Inhibit clock stop
R01UH0305EJ0200 Rev.2.00 816
Jul 04, 2013