Operating Mode
This is used to select an operating mode for programming the mode specific pointers. Examples of operating modes
are Day, Night or Holiday. This field does not set the operating mode for the system, that is done in the schedule
table. This selection allows you to program different destinations called event pointers for each mode.
Press ENTER on this field and all the mode blocks will be displayed. Choose the mode for which you would like to
program. If you select 'Default' it means all the time - unless another mode is entered to override the default setting.
If you want the same setting to be in effect all the time, simply program the 'default' mode and leave the settings for
all other modes blank.
Call Director
This is used to program the target for specific conditions or events. To edit any of the event pointers, select the event
and press ENTER to bring up the Target Generator. Select and open the appropriate block type from the Target
Generator pick list. Highlight and open and existing Block of that type or create a new block. Press 'Ctrl + O' to
review or edit the selected Block. The possible events are:
NEXT Pointer The block to go to after the caller has listened to the announcement(s). Pressing ENTER at this field
opens up a Target Generator. Choose an existing block to pass control to or select 'New' to create a new
Announcement Block and press ENTER. Press ‘Ctrl + O’ to review or edit the selected block.
NO-DATA Pointer The block to go to if there is not an announcement recorded, but an Announcement Block exists.
ESCAPE Pointer The block to go to if the caller presses the Escape digit to escape from an announcement (the
Escape digit may be pressed anytime during the play of the announcement). It is recommended that the target block
be the initial MENU Block. This allows the caller to return to the main options.
NO-ENTRY Pointer This is the block to go to if the caller is prompted to replay the announcement and does not
enter anything.
Block Types and Descriptions
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